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Post by Giuliani [TERRIER] on Apr 3, 2021 14:27:25 GMT
UNITY OVERRIDES PACK (FOR "VANILLA" PROJECTS ONLY) (update for SGB Editor 1.12.7.4) Features 1) 960x540 (544) or 1920 x 1080 resolution selection. In 1920x1080mode all in-game windows position were corrected to show its centered. 2) Correction of margins of the text labels. Basically, every time you are using custom fonts or window frame images, margins of the text labels breaks and almost merges with frames. You can fix this (however, it can be disabled in the global settings) 3) New "Quit game" button in the title menu (according companionwulf tutorial). 4) Game menu commands reordered. Now last 3 options have more logical order: ... Game settings, Close menu, Exit game. 5) Font's 1px borders can be removed (can be disabled in the global settings) 6) Flat gauges in Config window with your own colors can be applied (can be disabled in the global settings) 7) You can apply custom color and font scale to the heroes name label in game menu. It is just cosmetic change according my preferences and can be disabled in the global settings. How to install: 1) Make backup of your Asset/src folder of Unity project 2) Unpack ZIP and copy Asset folder to your Asset folder with overwrites 3) Open Asset/src/UnityEntry.cs file and check code about line 17. There are global variables used for tuning. Launch and check a changes. P.S. I tried do my best and commented mostly every significant change in C# scripts. phamter.free.fr/fichiers/Unity_Overrides_v1.12.4.7.zip
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